Eighteen holes of mini golf with windmills, water and very bouncy bumpers.
Pull back, let go and watch it roll. Eighteen holes start with a straight putt and end with a green surrounded by water, and along the way you'll meet sand traps, ice, tunnels, slopes, moving gates and of course a windmill. Water costs you a stroke and takes you back. Play the full round against par and keep your scorecard, or practise any hole on its own until you find the hole-in-one that's hiding in it.
How to play
- Press anywhere, pull back and let go. The further you pull, the harder you hit.
- Sand and long grass slow the ball. Ice barely slows it at all. Water costs a stroke.
- Bumpers kick the ball away. Purple tunnels send it to their partner.
- Finish each hole in as few strokes as you can. Par is shown at the top.